package com.me.brainlessbirds.actors.interfaces;

import com.me.brainlessbirds.actors.survivors.units.Civilian;
import com.me.brainlessbirds.actors.survivors.units.Engineer;
import com.me.brainlessbirds.actors.survivors.units.Flamethrower;
import com.me.brainlessbirds.actors.survivors.units.Soldier;

public interface SurvivorCollidable {
	
	void OnHitByCivilian(Civilian _c);
	
	void OnHitByEngineer(Engineer ec);
	
	void OnHitByFlamethrower(Flamethrower _f);
	
	void OnHitBySoldier(Soldier _s);
}
